WoW Report: Guild or No Guild
June 7th, 2007 by Bob Buskirk

With any type of game that has online capabilities guilds and clans popup. These are groups of people that play the game together whether it’s doing quests together or playing matches against another guild. Today we will be discussing the pros and cons to being in a guild and how you go about joining or starting a guild.
Starting A Guild
To start you own guild you need to speak to a Guild Master. Guild Masters are in Ironforge, Stormwind, Darnassus, Undercity, Orgrimmar, Thunder Bluff, The Exodar, and Silvermoon City. Once you locate a guild master click on him and click "How do I create a guild?". From there you will be prompted to put in the name for your guild and pay 10 silver for the guild charter. The guild charter will show up in your inventory. From here you need 9 other people to sign to charter, for a total of 10 signatures. To get people to sign the charter you need to target them and right click on the charter. The person will get a dialog asking if they would like to sign the charter. Once you get 9 people to sign the charter take it back to the Guild Master and register the charter. Now you have a guild!
Joining A Guild
There are a bunch of different ways to join a guild. The thing you want to think about is why you want to be in a guild. If you want to be in a guild just to be in one then you can just go around asking people if you can join their guild, but you probably won’t get far using this method. Most guilds have websites. There they should have some type of guild application or registration on the site. You can apply to the guild this way. Another great way to get into a guild is doing raids with people that are in guilds. Doing any instance you need at least 5 people so next time you are in an instance and it goes well add those people to your friends list. Next time you have an instance ask them to come along. After doing a few instances with them you could ask to join the guild, or even better if they like your style of play they will invite you to join their guild.
Cons
Well there are not that many cons to being in a guild, but I figured I would list them first. If you are in a guild that does high level instances then you probably have a schedule of when you do them. So every Wednesday night you have to be at your computer to do the instance. A lot of guilds are really strict if you miss an instance. So playing the game becomes a lot like a job.
Being in a guild can sometimes hold you back. If you are an excellent WoW player and the rest of your guild is alright then they could be holding you back. You won’t be able to do certain bosses in instances because the members of your guild are not good players. This rarely happens, but it does.
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I disagree with your assesment of guilds. To me, there are tons of “cons” to being in a guild. In fact, the necessity of being in a guild for end game content is why I and all of my friends ended up leaving the game after 2 years. Each of us had multiple level 70 characters, I had 4. All done without the help of guilds at any time.
Joining a guild instantly meant that you had a set schedule “the job”, obligations to help lower level guild mates. Basically you almost never got to do what YOU wanted to do.