Nintendo Wii Review
May 30th, 2007 by Greg Baden

The release of the Nintendo Wii in November 2006 has brought a different look to next generation consoles. Since is release it has sold over 7 million units. The Wii uses wireless (Bluetooth) remotes, called Wiimotes. Yes, other consoles offer wireless remotes, but they don’t offer what the Wii does, interaction. The remote and receiver combination is more of a virtual simulation where how you move physically is affected in the game. This is very different than any other console. Yet some gamers may find this to completely destroy their purpose of video gaming. This usually is to just sit around rather than move. This gives the opportunity for people to lose weight and enjoy themselves while doing it. Who knew that video games could come to this?
Specifications:
- IBM Broadway CPU - 729MHz
- ATI Hollywood GPU - 243 MHz
- 88 MiB main memory
- 3 MiB GPU memory
- 512 MiB Flash memory
- Supports Game 8cm GameCube discs and 12cm Wii Optical Discs 4.7Gb (or 8.5Gb Dual Layer)
- 480p, 480i, or 576i
- Standard 4:3 and 16:9 widescreen
- Dolby Pro Logic II
- 2 USB ports
- 2 GameCube memory ports
- 4 GameCube controller ports
- SD Memory Card Slot
- 802.11 b/g wireless connectivity
Features:
- Up to 4 wireless (Bluetooth) remotes
- Wireless connectivity
- Backwards compatible with GameCube
- Wii Channels
- Parental Controls
The Package
The Wii comes in a very generic, white box. This is very different compared to other consoles, such as the Xbox 360, which have a lot of advertising and useless information.
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Inside the box we find it to be orgainzed into two different compartments. One compartment with the nunchuck, sensor bar, console stand, the AV cable, Wii Sports, and instruction manuals. In the second drawer we find the Wii console, remote, and the AC adapter.
Taking a closer look at the console, we find that it is very plain, just as the box was. On the back we find two USB ports, a fan, sensor bar connection, AV connection, and the AC power.
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